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Announcements Board This is where the Admins will post anything relevant to the Clockwork RP site. |
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Other Information by Admin Dec 12, 2013 14:00:57 GMT -7 |
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OOC Board You can talk about anything OOC here. Moderator: Admin |
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Bios by Jasmine Jan 15, 2014 11:17:48 GMT -7 |
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Archives Board All ended and locked threads can be found here for viewing. |
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PLOT INFO This Board is where information for any and all plots occurring in CW can be found. |
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Guest Board This board is specifically made so potential users can talk to us members in case the chat box doesn't suffice! Don't be shy, say hello! |
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使您能够根据客户的兴趣和偏 by shahedali53 Dec 13, 2023 3:53:21 GMT -7 |
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Non-Canon(Crack RP) Any form of non-canon crack RP is allowed here. Nothing that happens in here should be considered canon. This is nothing but pure random messing around. |
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CLASSIC STEAMPUNK ARCHIVES This is the archives of Bios, threads, and plot info from the original Steampunk RP between the dates of April 2012-December 2013. Sub-boards: classicthreads, Classic bios |
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Dreams don't turn to dust by Deleted Aug 11, 2013 11:43:54 GMT -7 |
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Open Skies This board is for the endless tracts of sky that the airships travel in. This is where events that occur on board taken off craft occur, such as boardings, or evens during travel. |
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Open waters This board is for all occurrences that happen over open water. Those cast out to sea, on boats, or even crashing airships that are forced to float on the water happen here. |
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Capital Building This is where all official business is conducted, as well as the living space for the royal family. Politicians and Nobles swarm the area, either busy with some bill or act, or just trying to stand around and look important. Sub-board: Living Area |
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Millitary Base Here is the headquarters for all military action taken by the Serian generals. From here, the fleets of airships are directed, ready to come to defense of the city and the kingdom at a moment's notice. Sub-boards: Soldier Barracks, Airship Docks |
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Central Alfya This is where the fairgrounds of the city is, as well as a vast majority of the residential areas. There are also a few pubs and a grocer on the odd corner. This is also the location of the Magic Academy's campus and housing. Sub-boards: Magic Academy, Drunken Carpenter |
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The Not-So-Early Morning Run by Leifiel Hilde May 8, 2014 4:51:02 GMT -7 |
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Business District Here is the vast bulk of the capital's shops and businesses are located. No matter what time of day it is, there is always a few shops up and running, and there is always a small crowd of shoppers moving too and fro. Beware the night, however, for the prowlers appear, seeking unguarded pockets and purses. Sub-board: Back Alleys |
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Well Enough by Leifiel Hilde Mar 6, 2014 2:34:26 GMT -7 |
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Theater District This is where the artisans spend most of their time, working on musical compositions, paintings, and stage performances. There are several lavish theaters, but only one theater is a household name; the famed Refraction Theater. Sub-board: The Refraction Theater |
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Mechanic District This district is filled with the sounds of automated tools and the clanging of metal on metal. This is where the engineers that Seria is famed for do their work, creating and experimenting with the engines that give lift to the Serian Air fleet. When looking for an airship part or repairs, there is no better place. Sub-board: Shipyards |
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Docks Due to the city's reliance on the airships, there are very few ships in the docks. Most of them are military vessels, on standby in case of attack by sea. |
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Alfya Outskirts This area is the outer rim of the main city, primarily farmland, churches, and some residential homes. Overall, it's a quiet area and very spacious. The air is very clean too, so the more sickly people make roost here, away from the bustle of the city. |
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A hunting we will go. by Dylan McNeil Feb 9, 2014 5:06:00 GMT -7 |
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Capital Building This is the central district where the royal family of Dula live. On top of this, it is also the central headquarters of the largest company in Dula, Swire Incorporated. The place is very posh and clean, with various traders and job hunters scouting the area for a possible money making job, and on other days, it is full of greedy politicians. Sub-board: CEO Penthouse |
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Galleria The central part of the city of Sataya, this place is full of theatres, markets, and even a very, very large mall full of shops of all kinds. Whether one wants entertainment, jewelry, a movie, or dance rink, this place is full of it. However underneath the posh exterior is a place full law enforcement that, if one does one thing wrong, they will get sent away from the central market, and no one bothers to explain why this happens... Sub-board: Entertainment District |
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Sataya Business District The business district of Sataya is generally full of companies that either work for or were bought out by Swire Incorporated, or are small end and running down businesses that will generally do anything for any sort of attention. Swire Incorporated is considered a monopoly in the city, and people generally tend to keep their opinions to themselves unless they run the risk of the underground parts of the company going after them. Sub-boards: Swire Incorporated , Back Alleyways |
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Uptown Sataya Another generally mild mannered place, this part of the city is full of permanently stationed navymen and workers from the main company. It is composed of two places. Eastern Uptown Sataya, and the Slums. Sub-boards: Sataya Slums, Eastern Uptown Sataya |
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Docks A large part of Swire Incorporated has a naval fleet and men that stations along the docks. Lining the place are pubs, dance halls, and small shopping districts to those who are rich enough to afford a cruise line to the place. Outside of the navymen, the place is generally mild mannered in the daytime, with the true rowdy colors showing at night. Sub-boards: Naval Base, Capsule Communications |
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Dula Outskirts The outskirts of Dula, consisting of the beaches, the outposts, and the various orchards that are produced in the area. Underground operations do happen out here as well. |
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Castle This is where the Royal family resides. This is also the location for most official business and various annual balls and celebrations. The main lobby and corridors are open to the public, but the deeper reaches where the kitchens, work areas, and living quarters are kept quartered off for the family's protection Sub-board: Living Quarters |
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Central Silverstone The main hub of Silverstone activity, hundreds of people flock to this area during the day. Most of the residential areas are located here, but the largest population of people are children, as most of their parents are in the scrapyard or inventor's quarter. there are a few small shops and various playgrounds with some of the most ingenious equipment... |
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Business District The business district is the place to be when you're looking for something to buy. Shops after shops boast unique and peculiar inventions for any number of tasks. Buried under these shops are a few normal ones; such as grocers, jewelers, book keepers, etc. The streets are typically packed with people from all around, looking to get a piece of Silverstone fare. |
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Gathering Items. by Trigg Vornado Mar 8, 2014 17:13:53 GMT -7 |
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Inventor's Quarter When you walk into this area, the first thing that becomes noticeable is the noise. Clanging of metal and whirring of tools fill the air as people tinker and toil. Half made parts, partially exploded inventions, and other miscellaneous items litter the side of the path as if tossed out the doors of the workshops. It is not uncommon to feel the ground shake or see a billowing smoke cloud come from the area, as explosive results are common. |
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The Arena The famed sport of Silverstone is battling bots. Inventors from all around will design and build various robots for the purpose of combat within the arena! The arena is public domain for use, however one must rent out a time space before use can be permitted. There is space for monetary rent for food vendors if they want to set up shop during larger events. Sub-board: 'The Lockers' |
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Scrapyard The scrapyard is primarily a series of dune like piles of junk and scrap. Primarily from failed experiments from the inventor's district, this is also the resting place for trashed drones and debunk airships. There's always something useful to find, if you're willing to look. Not for free, though. The Scrapyard owner charges by the pound! |
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Docks The Silverstone docks, there are various fishing boats, some military navy ships, and a few rather brave trading ships. For the most part, however, the docks are rather empty. |
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Outskirts |
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